Game-based approaches and digital tools in financial education

DigiConsumers is a multidisciplinary research project that seeks solutions to improve the financial knowledge and consumption skills of young people aged 13-25, especially in digital environments.

The playful approaches and digital tools of financial education work package analyzes how young people use digital tools to manage their finances and how different digital tools can guide them to consider factors related to their own financial management.

Research topics

Talouden hallinnan tärkein taito

Panu Kalmi

Ph.D., Professor

University of Vaasa, School of Accounting and Finance

Leader in Work Package "Game-based approaches and digital tools in financial education"

Economics, financial literacy

panu.kalmi@uwasa.fi

Olli-Pekka Ruuskanen

D.Sc(Econ.), Director of Research, Pellervo Economic Research

Adjunct professor, University of Vaasa

Work Package "Game-based approaches and digital tools in financial education"

Financial literacy, risk management

olli-pekka.ruuskanen@ptt.fi

Tero Vartiainen

Ph.D., Professor

University of Vaasa

Researcher in Work Package "Game-based approaches and digital tools in financial education"

Computer science, design science, information systems

Professor of Information Systems

tero.vartiainen@uwasa.fi

Saija Alanko

M.Sc. (econ.), MA, Doctoral Researcher

University of Vaasa, School of Accounting and Finance

Researcher in Work Package "Game-based approaches and digital tools in financial education"

Economics, financial literacy

saija.alanko@uwasa.fi

Gökhan Buturak

Ph.D. (Econ.), Researcher

University of Vaasa, School of Accounting and Finance

Researcher in Work Package "Game-based approaches and digital tools in financial education"

Decision theory, behavioral economics, experimental economics, behavioral finance

Esteban Guerrero Rosero

Ph.D. in computing science

University of Vaasa, Technology and Innovations, Computer Science

Researcher in Work Package "Game-based approaches and digital tools in financial education"

Artificial Intelligence (AI)

Jaakko Mustonen

M.Sc. (Econ.), Doctoral Researcher

University of Vaasa, School of Accounting and Finance

Work Package ”Game-based approaches and digital tools in financial education”

Economics, financial behaviour, financial literacy

jaakko.mustonen@uwasa.fi

Antti Raukola

economist, bachelor of economics

Work Package "Game-based approaches and digital tools in financial education"

Pellervo Economic Research PTT

antti.raukola@ptt.fi

+358 9 3488 844

Maria Sivonen

economist, B.Sc. (Econ.)

Pellervo Economic Research PTT

Work Package "Game-based approaches and digital tools in financial education"

maria.sivonen@ptt.fi

Taloudellisen lukutaidon perusta Saara Vaahtoniemi

Saara Vaahtoniemi

economist, D.Sc.(Econ)

Pellervo Economic Research PTT

Work Package "Game-based approaches and digital tools in financial education"

saara.vaahtoniemi@ptt.fi

Nannan Xi

Associate Professor

Tampere University

Researcher in Work Package "Game-based approaches and digital tools in financial education

Game-based approaches (e.g. gamification, virtual reality, augmented reality, mixed reality, live streaming) for consumer decision-making in different business domains such as retail, finance, online community

nannan.xi@tuni.fi